Tamsin Sew - Dimraeth NPC
Tamsin Sew is an NPC in Dimraeth with a full dialogue archive — every conversation branch, in official English text.
| Field | Value |
|---|---|
| Internal ID | TamsinSew |
| Official name | Tamsin Sew |
Dialogue — Greetings
Tamsin Sew: You catch the girl mid-thread, her hands glowing faintly as she works on the edge of a banner. She notices you, her face brightening instantly.
Oh! A new face, how lovely! Welcome. I’m Tamsin Fairweather. I weave and enchant the banners for Earlwood. Need a charm stitched into cloth? I’ve got you covered. Tamsin Sew: Tamsin looks up with a gentle smile, brushing a lock of hair behind her ear.
Back already? I hope the forest wasn’t too unkind. Tamsin Sew: Tamsin’s smile blooms as she spots you. She straightens with eager attention, and the loose strands of her hair bounce as she takes a quick half-step closer, as if she might start talking before she’s fully stopped moving.
You’re back! Oh, it’s truly lovely to see you. I have exciting news. My parents sent me one of our family spindles from Aldoria. I can hardly sit still thinking about what I’ll be able to weave with it. Tamsin Sew: You notice Tamsin does not have her usual bright demeanour. She stands still, shoulders tight, and forces a polite expression that never quite reaches her eyes.
Oh… hello. Welcome back. How can I help you today? Spellbooks, or aid?
Dialogue — BSQ2
Tamsin Sew: Tamsin looks at you with curiosity, her gentle face tilting to the side.
Of course I have more warding banners. But what do you need them for?
Is this a Guild request? Tamsin Sew: A garden?
She pauses, eyes narrowing in thought, as if testing the idea against a pattern she knows.
That’s… lovely. Odd, but lovely. And after everything you’ve done for Earlwood, it would be wrong of me not to trust you. Here. Take a batch. No coin. Tamsin Sew: A golem?
Her eyes widen with bright curiosity.
That’s as good a reason as any. Wow, it’s been too long since I’ve spoken to a golem. When was the last time… probably the Academy. I had a golem professor, actually. Sorry. I’m wandering. Here, take a batch. No coin. Tamsin Sew: How secretive of you… hmm.
She thinks for a moment, her cheek resting on her knuckles.
Well, considering all you’ve done for us, you have my trust. Here. Take a batch.
Dialogue — General
Tamsin Sew: Her cheeks tint red as she flusters slightly.
Oh gosh, I left that out? How embarrassing.
When I miss home, I read its history. It makes me feel connected once more. Tamsin Sew: I was born in Aldoria, in Aldoron. I studied at the academy too, though I haven’t seen home in years.
I sometimes worry for my parents, but Aldoron is still the safest place I know. Tamsin Sew: A distant look touches her eyes.
Yes, I think they always worry.
They never understood why I left the academy and chose Earlwood. Tamsin Sew: The academy was full of fascinating people. Mages from all across Mirkea, some young, some old, every one of them brilliant.
But deep down, I knew I needed more than lectures. I wanted a life of real adventure. Tamsin Sew: She smiles, a mix of joy and longing in her eyes.
Earlwood was known as a haven for those who didn’t quite fit in elsewhere. That called to me.
Once I arrived, it didn’t take long. I knew I belonged. I want to protect that feeling.
And Rahaner is from Aldoria too. Talking to him helps when I miss it. Tamsin Sew: She beams softly, clearly touched.
That’s very kind of you. Thank you. Tamsin Sew: Her face lights up with delight.
Exactly! Earlwood is special. We can’t let anything happen to it. Tamsin Sew: Her expression dims slightly.
I know it doesn’t seem like much. Even so, this village is home to me. Tamsin Sew: Oh, Eldorian? I think of him as my brother.
It’s hard to say if he’s older or younger; he is older in years but acts the opposite.
Still, he’s a very good person. Tamsin Sew: Tamsin laughs as she hears your words.
That’s putting it mildly.
He is an elf; intense emotions come with the territory in young elves. I met plenty of them at the academy. Tamsin Sew: He might seem impulsive, but he is more competent in a fight than he looks.
He isn’t Alaric; don’t let him hear that. Still, he’s no pushover. Tamsin Sew: Tamsin bursts into a joyful laugh.
Smitten by his elfish charm, hmm? That’s entirely understandable.
But good luck; he’s as dense as a golem’s backside. Tamsin Sew: He’s more capable than he looks; he’s not going to get himself killed.
Give him some credit. Like the rest of us, he is committed to keeping the village safe. Tamsin Sew: Oh? You mean that massive Old Ones’ egg in the ruins? Fascinating, right?
I haven’t had a chance to study it properly. No one really knows what the eggs were meant for, but whatever they held was clearly enormous. Tamsin Sew: I’m glad you think so. If we truly want a better future, we must learn from our past. Tamsin Sew: Certainly not. To build a better future, we have to understand where we have been. Tamsin Sew: Tamsin’s smile blooms, bright as morning light, as warm memories rise in her. Her head tips slightly to one side, like she’s already choosing which story to start with.
Oh, isn’t he a gem. I’ve known him since I first came to Earlwood. He’s always been welcoming, always looking out for me. If he sees me carrying anything at all, the next thing I know those great hands have lifted it right out of mine.
Her smile remains, but it gentles; her gaze drops, turning more solemn.
When I’ve fallen ill, he’s carried me where I needed to go. He and Saqi have taken such care of me. I’m grateful. Truly. Tamsin Sew: So am I. It’s people like him that make Earlwood what it is.
Tamsin’s hands lift as she talks, sketching little shapes in the air, as if she’s trying to weave her thoughts into something neat. She catches herself smiling again, almost embarrassed by it.
Manga, Alaric, and Rahaner… they feel like the three fathers of Earlwood.
Fathers. Uncles. One father, one uncle, one big brother. But then who is who? Oh, it doesn’t quite matter.
They lead without forcing anyone. They help, they teach. They stand where others need them to stand. And each of them is their own sort of example. I… I want to be useful like that. Tamsin Sew: How… how could you say that. He’s only dangerous to those who threaten what he loves. And even then, he hasn’t taken up a weapon since the last Goblin Crisis.
Tamsin’s hands lift as she talks, sketching little shapes in the air, as if she’s trying to weave her thoughts into something neat. She catches herself smiling again, almost embarrassed by it.
Manga, Alaric, and Rahaner… they feel like the three fathers of Earlwood.
Fathers. Uncles. One father, one uncle, one big brother. But then who is who? Oh, it doesn’t quite matter.
They lead without forcing anyone. They help, they teach. They stand where others need them to stand. And each of them is their own sort of example. I… I want to be useful like that. Tamsin Sew: At the Academy there were plenty of minotaurs. Many of the earth-magic professors were minotaurs, and mine was… hmm. Mrs Duratianus. Yes, that was it. She was a great teacher.
Her eyes lift as a thought catches, quick and earnest.
You know, even though the Empire and Aldoria have been at war for an age, Aldoria still accepts minotaur scholars who travel from the Empire. If there were more of that, maybe they could… maybe they could get past it. Tamsin Sew: I’m so glad you agree. Stay a little longer and I’m sure you’ll find new reasons every day. Tamsin Sew: I don’t think it’s worship. It’s having someone close that you can look up to, someone real. They have their flaws, and they’re here anyway. And they choose to carry the load. Tamsin Sew: Worp plants, yes! They’re one of those Earlwood things you only understand once someone explains it. They’re native here. You won’t find them growing in other villages, and the locals attach… a lot of meaning to them. Tamsin Sew: They hold real religious weight for the older folk. The younger generation has mostly set the old faith aside for the Prime Principles.
Worps are used for fishing. The villagers bruise them, dry them, sometimes even chew them, then spit the bitter mash into the water as bait. In the old faith, they’re seen as a gift from Marina and Ceres, meant to help those who live between forest and sea thrive. And there’s a rule to it: you cultivate worps, then you give them to the fish. You don’t eat them yourself. It’s like a passing-ritual. A gift from Ceres’s realm, carried by mortal hands into Marina’s waters.
They even tell an old tale about a giant fish called JJ. It’s meant to scare greed out of fishermen. Tamsin Sew: Don’t let the villagers hear you say that. You might offend someone. I do admit they have a strange shape, though, and they taste dreadful, so the villagers say.
Worps are used for fishing. The villagers bruise them, dry them, sometimes even chew them, then spit the bitter mash into the water as bait. In the old faith, they’re seen as a gift from Marina and Ceres, meant to help those who live between forest and sea thrive. And there’s a rule to it: you cultivate worps, then you give them to the fish. You don’t eat them yourself. It’s like a passing-ritual. A gift from Ceres’s realm, carried by mortal hands into Marina’s waters.
They even tell an old tale about a giant fish called JJ. It’s meant to scare greed out of fishermen. Tamsin Sew: They really do. It’s nothing like Aldoria. A little odd, yes, but that’s what gives them character. Tamsin Sew: It’s unwise to dismiss the gods, old or new. We still live within their dominion, by their order. Tamsin Sew: You want to hear it? All right. I’ve heard it from one sweet grandmother after another since I arrived.
They say Earlwood once cut down the coastal trees and earned Ceres’s displeasure. The harvest failed, and worps were the only thing that still grew. Fishermen took them on long voyages. They’d bite, spit the foul mouthfuls into the sea, and discover fish swarming to the taste. Fishing boomed.
Later, two greedy brothers baited both sides of their boat with double worps, hoping to hook something enormous. JJ took all four baits. Two hooks set. The brothers fought each other for the catch until the boat tipped. The worps spilled, and the brothers drifted for four days. In the end, the fish guided them home. They swore off greed and envy.
So the villagers revere JJ as an envoy of Marina on behalf of Ceres. They grow worps beside fish-scarecrows shaped like JJ, and they offer worps to the ocean each year, believing the goddesses forgave Earlwood and restored its harvests. And that’s what those funny scarecrows are. They’re JJ. Tamsin Sew: Tamsin’s eyes flash with mild shock, then amusement.
Sounds like someone didn’t pay attention in Old Faith classes. Ceres is the goddess of nature. Marina is the goddess of the sea. They are both wives to Agir, the great sky-god and king of the gods. The three hold dominion over the material world: nature, sky, and sea. Tamsin Sew: Of course. That’s the Scriptura Principiorum, the most common text on the Prime Principles. It’s the faith you’ll find almost everywhere in Aldoria.
Earlwood is a little unusual. Many here still keep the old religion close, even among humans.
Do you follow the Principles? Tamsin Sew: Me too. It started with my parents, of course, and then I studied them properly at the Academy.
I don’t really see the old faith and the Prime Principles as rivals. They’re answering different questions.
The old faith is the language people use for Mirkea itself: the gods, their domains, the order of the world. It’s how you name what is.
The Principles are closer in. They’re about Will. About what shapes a person, and what strengthens or corrodes them.
So the old gods are the gods of the world.
And the Prime Principles, and the Great Iniquities, are the powers that work on us. Tamsin Sew: Many here would agree with you. The old religion still holds strong among many of Mirkea’s peoples, the elves in particular.
I don’t really see the old faith and the Prime Principles as rivals. They’re answering different questions.
The old faith is the language people use for Mirkea itself: the gods, their domains, the order of the world. It’s how you name what is.
The Principles are closer in. They’re about Will. About what shapes a person, and what strengthens or corrodes them.
So the old gods are the gods of the world.
And the Prime Principles, and the Great Iniquities, are the powers that work on us. Tamsin Sew: Of course. I’m glad I could help. Tamsin Sew: The Prime Principles and Great Iniquities come in pairs. For each Principle, there is an Iniquity that stands against it. Adlan, justice. Ira, wrath.
They aren’t metaphors. They are real forces with real influence.
The Codex helps you recognise their pressure inside your choices, so you can resist it before it carries you. Tamsin Sew: They reside in the Numen realm, apart from the material world.
Contact is rare. No mortal has walked there, and no god has stepped here. But lesser beings have crossed.
Some scholars tie goblins to the Numen realm, as spawn of Akolasis.
And Will and magic are the strange part. They touch both realms, which is why they become the bridge for any influence at all. Tamsin Sew: Oh, Saqi? She’s the best. She’s like a big sister to me.
I’m sure you’ve seen her today. She usually keeps the tavern running down in the village, but when something matters, she shows up. Tamsin Sew: She is. One of the strongest-willed people I know.
Tamsin’s voice softens as she speaks, the enthusiasm still there, but tempered by something more personal. She fidgets with her fingers as if twisting loose thread into a neater line.
She’s the one who taught me you can be of value without ever lifting a weapon. When I first came to Earlwood, I knew no one. I spoke to no one. Saqi had seen me around and said hello, but she never pushed. Then one night I finally worked up the courage to step into the tavern. She looked right at me and smiled like she’d been expecting it. Like she knew I was ready. She introduced me to everyone. We ate, we drank, we talked, and after that… I wasn’t alone anymore.
She keeps morale strong. She turns a village into a community worth protecting. And while Alaric keeps us safe, Saqi makes us feel like we belong here. Tamsin Sew: She isn’t, not really. She’s just loud. And just because someone speaks like they mean it doesn’t mean they don’t care.
Tamsin’s voice softens as she speaks, the enthusiasm still there, but tempered by something more personal. She fidgets with her fingers as if twisting loose thread into a neater line.
She’s the one who taught me you can be of value without ever lifting a weapon. When I first came to Earlwood, I knew no one. I spoke to no one. Saqi had seen me around and said hello, but she never pushed. Then one night I finally worked up the courage to step into the tavern. She looked right at me and smiled like she’d been expecting it. Like she knew I was ready. She introduced me to everyone. We ate, we drank, we talked, and after that… I wasn’t alone anymore.
She keeps morale strong. She turns a village into a community worth protecting. And while Alaric keeps us safe, Saqi makes us feel like we belong here. Tamsin Sew: Oh, forgive me, but… the guards don’t have a way to stop Saqi. They’re more likely to step aside than argue with her. Even more than they would with Manga. Tamsin Sew: To help with the refugees, of course. She has a huge heart, and she might be the best organiser in the whole village. Tamsin Sew: Aren’t they just? I’m so glad you agree. Tamsin Sew: I do. I’m not ashamed of that at all. Tamsin Sew: I’m sorry you see it that way. I hope one day someone can show you otherwise. Tamsin Sew: There is… something, actually.
I wanted to thank you. For what you’ve done for the village, and for me.
First the banners, and then… what you did when my donations were being used to exploit people.
I keep trying to find the right words and they keep slipping away, but I need you to hear it from me.
We… I couldn’t have carried all of this without you. Tamsin Sew: Oh, you…
Her smile turns shy for a moment, like she’s looking for somewhere to put her hands.
That’s a dangerous thing to say to me. But it is lovely. Truly. Thank you.
Tamsin’s hands clasp and unclasp as she speaks, like she’s trying not to spill her thoughts too quickly.
I needed to tell you this before I talked myself out of it.
People don’t say thank you enough. They feel it, I think. It’s just that everything is urgent all the time.
And I keep hearing your name. You’re everywhere in the small stories.
The way you help, the way you stay. The way you take on problems other people are too tired to face.
We’re all doing what we can, but some days… some days it feels like we’re just enduring.
And you make it feel like we might push back. Tamsin Sew: We are, yes. And still… you deserve to be thanked for what you’ve done.
Tamsin’s hands clasp and unclasp as she speaks, like she’s trying not to spill her thoughts too quickly.
I needed to tell you this before I talked myself out of it.
People don’t say thank you enough. They feel it, I think. It’s just that everything is urgent all the time.
And I keep hearing your name. You’re everywhere in the small stories.
The way you help, the way you stay. The way you take on problems other people are too tired to face.
We’re all doing what we can, but some days… some days it feels like we’re just enduring.
And you make it feel like we might push back. Tamsin Sew: I understand. But it doesn’t diminish the good you’ve done here. Or what it meant to me.
Tamsin’s hands clasp and unclasp as she speaks, like she’s trying not to spill her thoughts too quickly.
I needed to tell you this before I talked myself out of it.
People don’t say thank you enough. They feel it, I think. It’s just that everything is urgent all the time.
And I keep hearing your name. You’re everywhere in the small stories.
The way you help, the way you stay. The way you take on problems other people are too tired to face.
We’re all doing what we can, but some days… some days it feels like we’re just enduring.
And you make it feel like we might push back. Tamsin Sew: Do I? I mean… I think I do, but it still feels like things keep getting worse.
So… I had a thought.
Instead of trying to find better words, I thought I might invite you for tea.
Not the tenderberry or thaumablossom you find around here. My parents sent a small tin of proper Aldorian tea. It’s… special to me.
When I was a child, I used to drink it with them in the reading room, while they worked and pretended they weren’t watching me fuss over every page.
I’ve been saving it. And I’d like to share it with you. Tamsin Sew: All right. I won’t call you that. But you’ve changed things here. That’s real, whether you want the name or not.
So… I had a thought.
Instead of trying to find better words, I thought I might invite you for tea.
Not the tenderberry or thaumablossom you find around here. My parents sent a small tin of proper Aldorian tea. It’s… special to me.
When I was a child, I used to drink it with them in the reading room, while they worked and pretended they weren’t watching me fuss over every page.
I’ve been saving it. And I’d like to share it with you. Tamsin Sew: A date?
She goes very still for a heartbeat, then lets out a small, surprised laugh.
I didn’t set out to name it that way, but… it’s a nice thought. Yes. You can count on it. Tamsin Sew: I know. There’s always something. Just… think about it. Even one quiet cup can make the rest feel less sharp. Tamsin Sew: Her eyes widen, and the confidence in her posture slips.
Right. Of course. Forget I asked. If you change your mind… you know where to find me.
Dialogue — MQ4
Tamsin Sew: Right, the banners. I’ve been placing protective wards around the village, directing energy to bolster our defences, but something is undoing my work.
It’s subtle, but the magic is being pulled away as if it’s being consumed. Tamsin Sew: That’s just it; I don’t know what’s causing it. I’ve tried everything I can from here, but I can’t go out to investigate myself, not now. That’s why I need another pair of hands.
Here are the sites I’m most concerned about. I’ve marked them for you. Tell me what you find. Tamsin Sew: Thank you. Truly. And be careful; magic this disruptive rarely travels alone. Tamsin Sew: Tell me everything. Even the smallest detail could mean more than we know. Tamsin Sew: A shadow falls over her expression, and her fingers gently press to her lips.
A tree? That is troubling. It couldn’t be, could it? Corrupted magic here in Earlwood. I really hope not. Tamsin Sew: Corrupted magic is rare. It is Elaria’s will, corrupted by a Dark God, one of the Great Iniquities. We studied this in the Academy. Traditionally we only see it in the Troll region of Mor’daneth, north of Dimraeth. But with Sylbos threatening Mirkea, it has been spreading across the land.
If it’s reached Earlwood, I don’t want to imagine what that means.
This mystery is far from over, but your aid has brought us one step closer. Come by any time; you will always find a warm welcome in my shop. Tamsin Sew: She breaks into a radiant smile, her fingers fluttering in a cheerful wave as you turn to leave. Tamsin Sew: She laughs lightly, covering her mouth for a moment before flashing a grin.
Oh, you! What a charmer. See you around! Tamsin Sew: Her eyes widen slightly, the smile faltering just a bit.
Oh, well. I suppose not everyone finds comfort here.
Dialogue — MQ92
Tamsin Sew: Tamsin perks up at once, eyes brightening, hands already half-reaching for a stack of pages that isn’t there yet.
Oh yes! I’ve been going through every scrap we still have on Ceres rituals: notes, copied prayers, even old festival records. Most of what Earlwood used to do came from elven rites the first settlers were taught when they arrived here. Tamsin Sew: Quite a lot, actually! There are patterns and variations and, sorry, let me just grab the books so you can see.
Tamsin pulls a stack of books from under her bench and starts riffling through them, her eyes fixed on the pages even as she talks.
Most of this has been forgotten in Earlwood, ever since the younger generations turned to the teachings of the Prime Principles, but the books are still here. There’s a rite in this one, a plea to Ceres to open the way to the Forest Throne so we can bring offerings to her envoy. It calls for three rare reagents from the Wildwood, and once you have them, you attune two ward-stones with the ritual. That should be enough to open the path. Tamsin Sew: Ah, yes, of course. Straight to the point. I’ll grab the books.
Tamsin pulls a stack of books from under her bench and starts riffling through them, her eyes fixed on the pages even as she talks.
Most of this has been forgotten in Earlwood, ever since the younger generations turned to the teachings of the Prime Principles, but the books are still here. There’s a rite in this one, a plea to Ceres to open the way to the Forest Throne so we can bring offerings to her envoy. It calls for three rare reagents from the Wildwood, and once you have them, you attune two ward-stones with the ritual. That should be enough to open the path. Tamsin Sew: Isn’t it just? Hold on, let me find the exact passage.
Tamsin turns a few more pages in a rush, half a dozen bookmarks sticking out at crooked angles as she skims lines of cramped script.
Here it is, the list. So, three reagents. First: elder-tree sap, drawn directly from one of the great roots that run under the Wildwood. Second: dryad-touched water, which should come from a Rivercaller’s pool. Usually it’s given as a gift, but we don’t have time to wait for ceremony. And third: a caretaker’s gem, which is an old elven gemstone tied to the forest’s guardianship. Those are usually tucked away in elven ruins, where most sensible people don’t go anymore. Tamsin Sew: Oh, right. Sorry. Let me find the passage for you.
Tamsin turns a few more pages in a rush, half a dozen bookmarks sticking out at crooked angles as she skims lines of cramped script.
Here it is, the list. So, three reagents. First: elder-tree sap, drawn directly from one of the great roots that run under the Wildwood. Second: dryad-touched water, which should come from a Rivercaller’s pool. Usually it’s given as a gift, but we don’t have time to wait for ceremony. And third: a caretaker’s gem, which is an old elven gemstone tied to the forest’s guardianship. Those are usually tucked away in elven ruins, where most sensible people don’t go anymore. Tamsin Sew: Ward-stones are fairly typical in the Wildwood and the Eternal Forest. They’re shrines for followers of the Old Gods, Ceres in particular, really fascinating work. Once you have the reagents, attuning them is just a matter of channeling magic into the stones. But I doubt the forest spirits will let you do that without a fight, so… be ready. Tamsin Sew: Thank you. Really. Just… come back with more stories and not more names for the memorial wall, alright? Tamsin Sew: I know you’re tired of lists. I wouldn’t ask if it weren’t absolutely necessary. We’re all counting on you. Tamsin Sew: The great roots are those massive roots you see breaking through the ground all over the forest. They all belong to the elder tree at the Forest Throne. Some of them bleed sap where the bark’s been damaged. That’s what you’re looking for. Tamsin Sew: Caretaker’s gems were set into elven halls and shrines as a sort of constant blessing. Most of the ones near the edges were looted ages ago, but deeper in, where scavengers were afraid to tread, some should still be there. I’ve marked a few likely ruins on your map. Please don’t linger longer than you have to.
Dialogue — SQ1
Tamsin Sew: It’s an enchanted spindle for banner weaving. It keeps the thread’s tension true, so the spell doesn’t wander while I’m working. That means a cleaner ward, and a banner that holds when it matters.
With this spindle, I’ll be able to do a much better job protecting the village. I’m relieved. I kept worrying I was letting everyone down, then telling myself I was being foolish. Still. Tamsin Sew: Ouch. Well, it’s no ordinary spindle. It’s refined for banners and wards, and when you’re weaving protection you can’t afford a spindle that slips. You’ll see what I mean.
With this spindle, I’ll be able to do a much better job protecting the village. I’m relieved. I kept worrying I was letting everyone down, then telling myself I was being foolish. Still. Tamsin Sew: Oh, thank you for asking. I’ve been putting it off because it feels like I’m borrowing strength again, but yes. I need a particular thread-source from the Wildwood. Just a little, but it matters, and I can’t fetch it alone.
The spindle will do what it’s meant to do only if I set its magic to this place. I have to attune it to Earlwood. For that I need a very particular forest flax, Glimmerflax. If I spin that into string, the ward-work holds tighter and the banners stop slipping at the edges. It’s rare. Not impossible. Just rare. Tamsin Sew: I know. I do. It just stings, hearing it like that. I hate relying on them, and to make it worse, there’s more I need than just the spindle…
The spindle will do what it’s meant to do only if I set its magic to this place. I have to attune it to Earlwood. For that I need a very particular forest flax, Glimmerflax. If I spin that into string, the ward-work holds tighter and the banners stop slipping at the edges. It’s rare. Not impossible. Just rare. Tamsin Sew: That’s very sweet of you to ask. I’m from Aldoria. My parents are academics at the Academy there. Neither took to enchanting the way I did, but they are capable mages. They send care packages when they can. It helps, though sometimes it makes me miss home more than I expect. Tamsin Sew: Tamsin speaks a little louder than before, as if she’s trying to stitch certainty into her own voice.
Of course I’m worried. This is my home, and I don’t want to let them down. Everyone here works so hard and stands so strong. Alaric, Rahaner, Saqi, Manga, Corin… even Eldorian. I want to carry my share. Tamsin Sew: Thank you. Truly. And please don’t rush for me. If it takes time, it takes time. I’d rather have you back safe than have the flax quickly. Tamsin Sew: I understand. I do. It’s not your job to chase plants for my work. I’ll ask Eldorian, or another scout, to keep an eye out when they’re already in the forest. Tamsin Sew: Tamsin’s hands hover over the Glimmerflax as if she’s afraid to crush it, then she looks up with a bright, grateful smile that she tries to steady into composure.
You brought it back! Oh, wonderful. I’m trying to thank you properly, but the words keep slipping away from me. Still, please believe me. This means a great deal. Tamsin Sew: Careful. Your place is safe, I promise… and you’re going to make me blush if you keep talking like that.
Now… what should it become? A pennant for morale, warding banners for the Forest’s Edge, or a banner of light for the scouts in the darker paths. Glimmerflax opens so many doors, and I keep wanting to try them all at once. Tamsin Sew: I’m happy you helped. I really am.
Now… what should it become? A pennant for morale, warding banners for the Forest’s Edge, or a banner of light for the scouts in the darker paths. Glimmerflax opens so many doors, and I keep wanting to try them all at once. Tamsin Sew: Even if you found it by chance, you still chose to bring it to me. That matters.
Now… what should it become? A pennant for morale, warding banners for the Forest’s Edge, or a banner of light for the scouts in the darker paths. Glimmerflax opens so many doors, and I keep wanting to try them all at once. Tamsin Sew: Oh. Yes. You’re right. I should let my hands do the talking. Come back soon, will you? Tamsin Sew: Farewell. If you pass through again, I will be here. I would like that.
Dialogue — SQ2
Tamsin Sew: Oh. I’m sorry. I didn’t mean to show it. I truly didn’t. I hate spoiling the air when people come in.
You know I’ve been enchanting fabric for the refugees. Warming blankets, clothing, anything I can manage. An older woman told me someone has been taking those pieces and reselling them back to the refugees outside of town. As if desperation is a purse to pick. Tamsin Sew: Me? Oh, you noticed… I’m sorry. I’ll try to be more composed. I don’t want to drag everyone’s mood down.
You know I’ve been enchanting fabric for the refugees. Warming blankets, clothing, anything I can manage. An older woman told me someone has been taking those pieces and reselling them back to the refugees outside of town. As if desperation is a purse to pick. Tamsin Sew: It’s monstrous. I keep hearing her words and thinking, no, surely not… and yet.
I think I’m the source of it. Because of me, refugees are being exploited right here in our own village. I worked through sleepless nights, weaving and weaving, because I thought we were undersupplied. And now the blankets are being sold back for people’s rations, and some are going hungry. I’m furious. Hurt, too. And sick, thinking I helped this happen. Oh, I’m sorry. I shouldn’t have blurted all of this at you. I should handle it myself… Tamsin Sew: Careless. Yes. That’s the word that keeps turning in my head.
I think I’m the source of it. Because of me, refugees are being exploited right here in our own village. I worked through sleepless nights, weaving and weaving, because I thought we were undersupplied. And now the blankets are being sold back for people’s rations, and some are going hungry. I’m furious. Hurt, too. And sick, thinking I helped this happen. Oh, I’m sorry. I shouldn’t have blurted all of this at you. I should handle it myself… Tamsin Sew: Th-thank you… I’m not sure. I don’t know what to think yet… Part of me still feels responsible.
Tamsin looks up, jaw set. The sadness is still there, but it has been pushed aside by a hard, focused anger.
I can’t let this lie. I need to find them. I need it stopped. Tamsin Sew: I know… I was careless… but I was tricked. I’m just… I don’t know what to think yet.
Tamsin looks up, jaw set. The sadness is still there, but it has been pushed aside by a hard, focused anger.
I can’t let this lie. I need to find them. I need it stopped. Tamsin Sew: That’s what I was worried about. That I let everyone down…
Tamsin looks up, jaw set. The sadness is still there, but it has been pushed aside by a hard, focused anger.
I can’t let this lie. I need to find them. I need it stopped. Tamsin Sew: Thank you. I… I don’t know what I’d do if I had to chase this alone. Tamsin Sew: No. Please. Don’t kill anyone. Bring them back. Let the Guild see what they’ve done. Tamsin Sew: She sought me out in the hall and asked if I knew the blankets were being resold. I said no, and I asked her to explain. She told me the refugees have been talking for some time about a seller outside the village, in the farmlands. They even trade advice on safer routes, but it rarely helps. People still get hurt. They still lose the blankets. Goblins take them, or the people never return at all. And they keep going anyway. Tamsin Sew: Yes. That’s the cruelty of it. To force desperate people out past the village just to buy back what was meant to be a gift. Some come back wounded. That’s how the talk started. I can’t stand it. Tamsin Sew: Tamsin’s eyes widen as she locks onto you. Hope rises through her posture, fragile at first, like she is afraid it will vanish if she moves too quickly.
You did? You found him. Oh, thank you. Please, tell me what you did. You didn’t kill him, did you? Tamsin Sew: Oh. I see. That does feel a little light… but it means he’ll have to face what he did, and I can face him too. I’d like to give him a piece of my mind, properly.
While you were gone, I did some thinking. I need to stop and be more careful. I can’t keep helping everyone who asks, no matter who they are. I see it now. My work can be misused. My kindness can be turned into cruelty. And I… I push myself raw for people who only mean to take. Tamsin Sew: To Alaric. That was wise. I trust him completely. I just… I worry what that will look like once he hears who was hurt.
While you were gone, I did some thinking. I need to stop and be more careful. I can’t keep helping everyone who asks, no matter who they are. I see it now. My work can be misused. My kindness can be turned into cruelty. And I… I push myself raw for people who only mean to take. Tamsin Sew: Exile… that’s close to a death sentence out there. Goblins, beasts, the cold. …I understand why you did it. At least he won’t do this again. And if he left the supplies behind, the Guild can recover them and bring them home.
While you were gone, I did some thinking. I need to stop and be more careful. I can’t keep helping everyone who asks, no matter who they are. I see it now. My work can be misused. My kindness can be turned into cruelty. And I… I push myself raw for people who only mean to take. Tamsin Sew: I’ve been thinking a lot, and I think I know.
Kindness still matters. I believe that. I live by it. It’s how people become a village instead of a crowd. It’s how we build each other up, pick someone up when they’re down, and keep going when the world tries to thin us out. But kindness without judgment… that’s not kindness, not really. It’s carelessness. It burns you hollow, and it gives sharp people room to do sharp things. I think the missing piece is discretion. You give your effort where it will do good. You give it to people who share your values, or who are honestly trying to walk toward them. And if someone only wants to take… then you stop handing them the thread. Tamsin Sew: Oh no. I don’t mean that. I would never stop helping. I just… I can’t keep handing my effort to anyone who reaches for it.
Kindness still matters. I believe that. I live by it. It’s how people become a village instead of a crowd. It’s how we build each other up, pick someone up when they’re down, and keep going when the world tries to thin us out. But kindness without judgment… that’s not kindness, not really. It’s carelessness. It burns you hollow, and it gives sharp people room to do sharp things. I think the missing piece is discretion. You give your effort where it will do good. You give it to people who share your values, or who are honestly trying to walk toward them. And if someone only wants to take… then you stop handing them the thread. Tamsin Sew: I’m so glad you see it. I’m sorry you found me in such a dark place, but you truly helped me. Now we can mend things, and carry on. Tamsin Sew: I’m sorry you don’t see it like I do, but I’m firm in this. It’s the right path for me. I’ve never been so certain. Now we can mend things, and carry on.
About this data
Dialogue scripts use the game’s official English text. Data compiled from official in-game sources. Names, descriptions and effects use the game’s own English text. Stats reflect the current game version and may change with updates.
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